IPFS Life
Project: https://ip-fs.life
Language: JavaScript
Purpose: Web-based gateway to distributed (IPFS) network
User-friendly Gateway to the IPFS Network. My project acts as a
bridge from Web 2.0 to Web 3.0, simplifying the complexities of
decentralized networks. It offers a service similar to centralized
systems, making it more familiar to users. The IPFS gateway allows
users to transfer larger files compared to common solutions like
messengers or emails and reduces the complexity of sharing over
cloud storage. For private sharing, file encryption can restrict
unauthorized viewing since IPFS is a public network. Ip-fs.cloud is
probably the fastest way to share files between multiple people
simultaneously. Users only need to add a file reference to a "Public
Wall" for public access. The gateway also supports video streaming
directly from the IPFS network, enabling users to upload videos from
their phones and play them almost immediately on any HTML5-capable
web browser. Apart from simplifying the adoption of distributed
networks, this represents a significant technological shift since
Web 2.0. Decentralized systems are more efficient, reduce business
expenses, and waste less energy due to direct peer-to-peer data
transfer, benefiting our ecosystem. IPFS, as a decentralized network
with a distributed file system, avoids central choke points. Any
node with the content cached can serve it, enabling torrent-like
file sharing where peers download files from multiple sources
concurrently, speeding up the process.
MonTool
Project: https://montool.vercel.app/
Language: Javascipt
Purpose: Network monitoring tool (small to medium infrastructure)
The aim of this project is to monitor network activities and inform
the administrator if any trackable or unexpected events occur. There
are three main parts to this project: an application on the computer
side, a controller, and a website to display collected data to the
administrator. The benefits of such an application are that it can
be installed on multiple devices and all collected data can be
displayed at a single point (the website). The website can be
accessible 24/7 from any part of the globe. All monitored devices
are displayed as a list. If a user prefers, email notifications can
be sent about events that have occurred. Additionally, users will
have some control over remote devices, such as closing applications
running on the device and shutting down or restarting computers. An
API endpoint will also be provided, so it can be easily integrated
into other applications.
Huffman Tree
Language: Java
Purpose: Text encoder/decoder which allows to compress text
Huffman coding is a scheme that assigns variable-length bit-codes
(binary strings) to characters, such that the lengths of the codes
depend on the frequencies of the characters in a typical message. As
a result, encoded messages take less space (as compared to
fixed-length encoding such as ASCII or UNICODE) since the letters
that appear more frequently are assigned shorter codes. This is
performed by first building a Huffman coding Tree based on a given
set of frequencies. From the tree, bit-codes for each character are
determined and then used to encode a message. The tree is also used
to decode an encoded message as it provides a way to determine which
bit sequences translate back to a character.
Drone Game
Project: https://kostux.github.io/Drone_game/
Language: C#/C++
Purpose: Simple game created using Unity